Zyra in TFT Set 13 - Details and Recommended Items
Recommended optimal items for Zyra in TFT Set 13, tailored to the champion's role and abilities for maximum effectiveness.
         
                    Zyra
- 
                                             Experiment Experiment
- 
                                             Sorcerer Sorcerer
                            Cost
                            
                        1
                        
                            Health
                            500
                        
                        
                            Attack Speed
                            0.7
                        
                        
                            Attack Range
                            
						                                            
							                                            
							                                            
							                                            
							                                            
							                                    
                        
                        
                            Armor
                            20
                        
                        
                            Magic Resist
                            20
                        
                    
                                4.69
                                Avg. place
                            
                            
                                46.67%
                                Top 4 rate
                            
                            
                                9.91%
                                Win rate
                            
                        Abilities
 
                            
                                Grasping Roots
                                
                        
									Send vines towards the current target, Stunning them for 1 second and dealing [ 312 / 468 / 702 ] ( )
)  magic damage. Then smaller vines seek out the 2 nearest enemies and deal [ 114 / 168 / 258 ] ( )
)  magic damage to them.
Experiment Bonus:0%  bonus true damage over 2 seconds.                                 
                             )
) )
)Traits
 Experiment
                                    Origin
                                
                                    Experiment
                                    Origin
                                
                            Gain Laboratory hexes on your board.
Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.
			                                                Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.
- 
                                            3
                                            
                                                2 Laboratories, 100   
- 
                                            5
                                            
                                                3 Laboratories, 300   
- 7 Experiment bonuses increase by 100%!
 
                                                
                                             
                                                
                                             
                                                
                                             
                                                
                                             
                                                
                                             Sorcerer
                                    Class
                                
                                    Sorcerer
                                    Class
                                
                            Your team gains 10 Ability Power. Sorcerers gain more.
			                                                - 
                                            2
                                            
                                                20   
- 
                                            4
                                            
                                                50   
- 
                                            6
                                            
                                                95   
- 
                                            8
                                            
                                                125  , Abilities reduce their target's damage by 25% for 3 seconds , Abilities reduce their target's damage by 25% for 3 seconds
 
                                                
                                             
                                                
                                             
                                                
                                             
                                                
                                             
                                                
                                            