A compilation of Traits in Teamfight Tactics Set 13

A complete guide to the Traits in Teamfight Tactics Set 13, helping you fully activate their synergies to gain a competitive edge in every match.
Automata Automata Origin
Automata gain a crystal when they deal damage. At 20 crystals, they blast their current target, dealing magic damage + 25% of damage dealt since the previous blast and reset. They also gain Armor and Magic Resist.
  • 2 150 damage, 20 
  • 4 325 damage, 45 
  • 6 650 damage, 80 
Blitzcrank Amumu Malzahar Nocturne Kog'Maw
Menaces Menaces teamup
Powder gains Dominator but no longer benefits from Family. When her monkey explodes, it creates 3 of Silco's monstrosities.
Sorcerer Sorcerer Class
Your team gains 10 Ability Power. Sorcerers gain more.
  • 2 20 
  • 4 50 
  • 6 85 
  • 8 100 , Abilities reduce their target's damage by 25% for 3 seconds
Vladimir LeBlanc Nami Zyra Lux Swain Zoe
Scrap Scrap Origin
Combat start: Components held by Scrap units temporarily turn into full items. Scrap units gain Shield for 30 seconds for each component held by your team, including those that make up a full item.
  • 2 1 component, 25 Shield
  • 4 3 components, 40 Shield
  • 6 All components, and full items become lucky! 60 Shield
  • 9 Generate Radiant items! 70 Shield
Ekko Trundle Ziggs Rumble Powder Corki Gangplank
Artillerist Artillerist Class
Every 5 attacks, Artillerists launch a rocket that deals 125% Attack Damage around the target. They also gain Attack Damage.
  • 2 10%
  • 4 40% 
  • 6 50% , Launch a rocket every 4 attacks that deals double damage.
Ezreal Corki Tristana Urgot
Form Swapper Form Swapper Class
Innate: Form Swappers change their stats and ability based on if they're placed in the front 2 rows or back 2 rows.

Frontline Form Swappers gain Durability. Backline Form Swappers gain Damage Amp.
  • 2 15%  or 20% 
  • 4 30%  or 40% 
Elise Jayce Gangplank Swain
Emissary Emissary Origin
This trait is active only when you have exactly 1 or 4 unique Emissaries.
  • 1 Gain that Emissary's bonus
  • 4 Gain all bonuses. Emissaries gain 300  and 20% 
Nami Garen Ambessa Tristana
Martial Law Martial Law teamup
When Ambessa casts, Caitlyn fires an empowered attack at the target, dealing 225% damage. Ambessa gains 30% of Caitlyn's Attack Damage.
Sentinel Sentinel Class
Your team gains Armor and Magic Resist. Sentinels gain triple.
  • 2 12 
  • 4 25 
  • 6 42 
Singed Illaoi Rell Rumble Loris Irelia Leona
Reunion Reunion teamup
When Vi casts, Ekko releases 3 afterimages towards her target each dealing 50% damage. When Ekko casts, Vi slams an earthquake towards his target dealing 150% damage.
Family Family Origin
Family members support each other, reducing their max Mana and gaining extra bonuses.
  • 3 25% reduction, 15% 
  • 4 30% reduction, 20% 
  • 5 40% reduction, heist on topside! After combat, progress the heist, increased for each surviving Family member!
Powder Vander Violet
Ambusher Ambusher Class
Damage from Ambushers' Abilities can critically strike. They also gain bonus Critical Strike Chance and Critical Strike Damage.
  • 2 20% , 10% 
  • 3 30% , 20% 
  • 4 40% , 30% 
  • 5 55% , 35% ; also gain 15% Durability
Camille Ekko Smeech Powder Jinx
Sisters Sisters teamup
When Jinx scores a takedown, Vi gains 40% bonus Attack Damage for 7 seconds. When Vi scores a takedown, Jinx gains 75% bonus Attack Speed for 5 seconds.
Visionary Visionary Class
Whenever Visionaries gain Mana, they gain more.
  • 2 25%
  • 4 50% 
  • 6 80% 
  • 8 100% , Abilities heal an ally for 20% of damage dealt
Renata Glasc Malzahar Rell Heimerdinger Nunu & Willump Vex Morgana
Sniper Sniper Class
Snipers deal more damage to targets farther away.
  • 2 7% damage per hex
  • 4 16% damage per hex
  • 6 35% damage per hex and +5 Attack Range
Caitlyn Twitch Maddie Zeri Kog'Maw
Conqueror Conqueror Origin
Conquerors' takedowns grant stacks of Conquest. After gaining enough Conquest, open War Chests full of loot!

Conquerors gain Attack Damage and Ability Power, increased by 3% for each War Chest opened.
  • 2 16% ; 1x Conquest
  • 4 25% ; 3x Conquest
  • 6 40% ; 6x Conquest
  • 9 100% ; 20x Conquest
Draven Rell Darius Ambessa Mordekaiser Swain
High Roller High Roller Origin
When casting, Sevika rolls a random Jinx modification to her Ability and gains 80% Durability for 1.5 seconds.

Mods:
-Rocket: Launch 8 rockets that deal 100 physical damage each
-Shield: Gain 500 Shield for 4 seconds
-Coin: Gain 3 gold
Sevika
Academy Academy Origin
The Academy sponsors 3 items each game.

Copies of sponsored items grant bonus max Health and Damage Amp. Academy units holding sponsored items gain double the amount, plus an additional 5% Health and Damage Amp.
  • 3 2% ;gain 1 sponsored item.
  • 4 3% ;gain 1 sponsored item.
  • 5 4% ;gain 1 sponsored item.
  • 6 8%
Ezreal Heimerdinger Jayce Leona Lux
Chem-Baron Chem-Baron Origin
Gain Shimmer after each player combat. If your loss streak is at least 3, gain more.

At each stack of 100 Shimmer, the Black Market offers you contraband that only Chem-Barons can use. Chem-Barons gain max Health for each Black Market you pass on.
  • 3 15 or 30; 20 
  • 4 20 or 40; 50 
  • 5 20 or 60; 90 
  • 6 30 or 80; 125 
  • 7 30 or 120; 180 
Singed Renata Glasc Silco Smeech Sevika Renni
Rebel Rebel Origin
Rebels gain 12% max Health.

After your team loses 30% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 4 seconds and extra power for the rest of combat.
  • 3 15% 
  • 5 30% , 12% 
  • 7 45% , 15% , and Stun all enemies for 2 seconds
  • 10 The smoke signal triggers at Combat Start and every 6 seconds.
Akali Sett Ezreal Illaoi Jinx Vex Irelia Zoe
Dominator Dominator Class
Combat start: Dominators gain a Shield for 15 seconds.

When Dominators cast, they gain stacking Ability Power based on the Mana spent.
  • 2 250 Shield, 25% 
  • 4 450 Shield, 45% 
  • 6 700 Shield, 70% 
Silco Blitzcrank Dr. Mundo Cassiopeia Ziggs Mordekaiser
Pit Fighter Pit Fighter Class
Pit Fighters gain 15% Omnivamp and deal bonus true damage. Once per combat at 50% Health, they heal a percentage of their max Health over 2 seconds.
  • 2 6% true damage, 10% 
  • 4 12% true damage, 25% 
  • 6 20% true damage, 40% 
  • 8 50% true damage, 99% 
Vi Draven Sevika Violet Gangplank Urgot
What Could Have Been What Could Have Been teamup
Vander gains 0 permanent max Health for each time Silco casts. Silco gains 0 permanent Ability Power for each time Vander dies.
Enforcer Enforcer Origin
Combat Start: Enforcers gain Shield and Damage Amp. The highest Health enemy units become WANTED!

When a Wanted enemy dies, Enforcers gain 30% Attack Speed.
  • 2 1 units; 1200% , 12% 
  • 4 2 units; 2500% , 20% 
  • 6 4 units; 3500% , 35% 
  • 8 5 units; 4500% , 55% 
  • 10 ALL enemies; 10000% , 150% ; Combat Start: Confiscate all enemy items!
Camille Vi Caitlyn Loris Steb Maddie Twisted Fate
Firelight Firelight Origin
Every 6 seconds, Firelights dash. While dashing, they attack with infinite range and heal a percentage of the damage taken since their last dash.
  • 2 25% of damage taken
  • 3 40% of damage taken
  • 4 45% of damage taken. While dashing, gain a massive burst of Attack Speed.
Ekko Scar Zeri
Unlikely Duo Unlikely Duo teamup
Jinx and Sevika gain 10% Attack Damage and 150 Health. Whenever one casts, they grant the other 15 mana. Sevika's arm is luckier.
Experiment Experiment Origin
Gain Laboratory hexes on your board.

Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.
  • 3 2 Laboratories, 100 
  • 5 3 Laboratories, 300 
  • 7 Experiment bonuses increase by 100%!
Dr. Mundo Twitch Nunu & Willump Zyra Urgot
Bruiser Bruiser Class
Your team gains 100 max Health. Bruisers gain more.
  • 2 20% 
  • 4 45% 
  • 6 75% 
Sett Elise Trundle Renni Steb Nunu & Willump
Junker King Junker King Origin
Every 3 rounds, open an armory to purchase permanent upgrades to your strongest Rumble's mech.
Rumble
Black Rose Black Rose Origin
  • 3 Summon a chained Sion. He is freed after 5 casts from Black Rose units or when he drops below 65% health.
  • 4 Sion grows stronger and his enemies take more damage from Black Rose units.
  • 5 Sion unleashes dark magic and heals to full Health when freed.
  • 7 When Sion dies, he restores to life with power beyond death!
Cassiopeia Vladimir Elise LeBlanc Morgana
Quickstriker Quickstriker Class
Quickstrikers move faster and gain Attack Speed, based on their target's missing Health.
  • 2 20-60% 
  • 3 30-80% 
  • 4 40-100% . On target death, Quickstrikers dash to a new target and gain 200 shield for 3 seconds.
Akali Nocturne Ambessa Twisted Fate
Geniuses Geniuses teamup
When Heimerdinger casts, Ekko releases 3 afterimages, each dealing 33% damage. When Ekko casts, Heimerdinger fires 3 missiles, each dealing 105% damage.
Watcher Watcher Class
Watchers gain Durability, increased while above 50% Health.
  • 2 15% or 30% 
  • 4 25% or 45% 
  • 6 35% or 50% 
Amumu Vladimir Vander Scar Garen Darius