Hecarim in TFT Set 12 - Details and Recommended Items
Recommended optimal items for Hecarim in TFT Set 12, tailored to the champion's role and abilities for maximum effectiveness.
Hecarim
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Arcana
-
Bastion
-
Multistriker
Cost
3
Health
850
Attack Speed
0.8
Attack Range
Armor
50
Magic Resist
50
4.56
Avg. place
49.24%
Top 4 rate
12.05%
Win rate
Abilities
Rampage
Passive: On takedown of the current target, empower the next attack to deal [ 146 / 219 / 344 ] () physical damage. If the next target is out of range, charge to them.
Active: For the next 6 seconds, attacks also cleave adjacent enemies for [ 72 / 107 / 167 ] () physical damage.
Recommend Items
Items | Avg. place | Top 4 rate | Win rate |
---|---|---|---|
Bloodthirster | 4.56 | 48.69% | 11.41% |
Sterak's Gage | 4.43 | 51.36% | 12.14% |
Titan's Resolve | 4.49 | 49.92% | 11.80% |
Hand Of Justice | 4.42 | 51.65% | 12.15% |
Faerie Emblem | 4.02 | 57.08% | 24.10% |
Traits
Arcana
Origin
Use the Arcana signifier item to choose a High Arcana champion. Each Arcana grants power based on a different condition.
Gain power for:
Ahri: Fielding 3-star champions.
Hecarim: Equipping items.
Tahm Kench: Activating traits.
Xerath: Purchasing Charms.
Gain power for:
Bastion
Class
Your team gains 10 Armor and Magic Resist.
Bastions gain more, and the value doubles in the first 10 seconds of combat.
Bastions gain more, and the value doubles in the first 10 seconds of combat.
- 2 15
- 4 45
- 6 100
- 8 200 and 2 champions starting combat in the back 2 rows are invulnerable until 4 Bastions die
Multistriker
Class
Multistrikers' attacks have a chance to trigger 2 extra attacks.
- 3 25% chance
- 5 65% chance
- 7 80% chance; heal 3% max Health every attack
- 9 100% chance; heal 10% max Health every attack