Maddie in TFT Set 13 - Details and Recommended Items
Recommended optimal items for Maddie in TFT Set 13, tailored to the champion's role and abilities for maximum effectiveness.
        
                    Maddie
- 
                                            
                                            Enforcer - 
                                            
                                            Sniper 
                            Cost
                            
                        1
                        
                            Health
                            500
                        
                        
                            Attack Speed
                            0.7
                        
                        
                            Attack Range
                            
						                                            
							                                            
							                                            
							                                            
							                                            
							                                    
                        
                        
                            Armor
                            15
                        
                        
                            Magic Resist
                            15
                        
                    
                                4.46
                                Avg. place
                            
                            
                                51.11%
                                Top 4 rate
                            
                            
                                11.15%
                                Win rate
                            
                        Abilities
                            
                                Fan the Hammer
                                
                        
									Fire 6 shots towards the farthest enemy that deal [ 73 / 109 / 183 ] (
)  physical damage to the first enemy they hit.                                
                            
)Traits
                                
                                    Enforcer
                                    Origin
                                
                            Combat Start: Enforcers gain Shield and Damage Amp. The highest Health enemy units become WANTED! 
When a Wanted enemy dies, Enforcers gain 30% Attack Speed.
			                                                When a Wanted enemy dies, Enforcers gain 30% Attack Speed.
- 
                                            2
                                            
                                                1 unit; 1200% 
, 12% 
                                            
                                         - 
                                            4
                                            
                                                2 units; 2000% 
, 20% 
                                            
                                         - 
                                            6
                                            
                                                4 units; 3000% 
, 33% 
                                            
                                         - 
                                            8
                                            
                                                5 units; 4000% 
, 50% 
                                            
                                         - 
                                            10
                                            
                                                ALL enemies; 10000% 
, 150% 
; Combat Start: Confiscate all enemy items!                                            
                                         
                                                
                                            
                                                
                                            
                                                
                                            
                                                
                                            
                                                
                                            
                                
                                    Sniper
                                    Class
                                
                            Snipers deal more damage to targets farther away.
			                                                - 2 7% damage per hex
 - 4 18% damage per hex
 - 6 36% damage per hex and +5 Attack Range
 
                                                
                                            
                                                
                                            
                                                
                                            
                                                
                                            
                                                
                                            