Rumble in TFT Set 13 - Details and Recommended Items
Recommended optimal items for Rumble in TFT Set 13, tailored to the champion's role and abilities for maximum effectiveness.

Rumble
-
Junker King
-
Scrap
-
Sentinel
Cost
5
Health
1200
Attack Speed
0.8
Attack Range
Armor
70
Magic Resist
70
3.70
Avg. place
64.73%
Top 4 rate
20.79%
Win rate
Abilities

The Equalizer
Call down a rain of 5 missiles on target's row that each deal [ 500 / 750 / 4000 ] (
) magic damage, Wound, and 1% Burn units hit for 5 seconds. For each missile that doesn't hit an enemy, restore 20 Mana.
If there's only 1 enemy left, fire all of the missiles at them.
Burn: Deal a percent of the target's max Health as true damage every second
Wound: Reduce healing received by 33%

If there's only 1 enemy left, fire all of the missiles at them.
Wound: Reduce healing received by 33%
Recommend Items
Items | Avg. place | Top 4 rate | Win rate |
---|---|---|---|
![]() |
3.81 | 62.33% | 20.06% |
![]() |
3.70 | 64.39% | 20.91% |
![]() |
3.65 | 65.57% | 20.05% |
![]() |
3.89 | 60.75% | 18.50% |
![]() |
4.13 | 55.54% | 17.14% |
Traits

Every 3 rounds, open an armory to purchase permanent upgrades to your strongest Rumble's mech.


Combat start: Components held by Scrap units temporarily turn into full items. Scrap units gain Shield for 20 seconds for each component held by your team, including those that make up a full item.
- 2 1 component, 25 Shield
- 4 3 components, 35 Shield
- 6 All components, and full items become lucky! 50 Shield
- 9 Generate Radiant items! 60 Shield






Your team gains Armor and Magic Resist. Sentinels gain triple.
-
2
12
-
4
25
-
6
42




