Rumble in TFT Set 13 - Details and Recommended Items
Recommended optimal items for Rumble in TFT Set 13, tailored to the champion's role and abilities for maximum effectiveness.
Rumble
-
Junker King
-
Scrap
-
Sentinel
Cost
5
Health
1200
Attack Speed
0.8
Attack Range
Armor
70
Magic Resist
70
3.51
Avg. place
70.00%
Top 4 rate
22.31%
Win rate
Abilities
The Equalizer
Call down a rain of 5 missiles on target's row that each deal [ 500 / 750 / 4000 ] () magic damage, Wound, and 1% Burn units hit for 5 seconds. For each missile that doesn't hit an enemy, restore 20 Mana.
If there's only 1 enemy left, fire all of the missiles at them.
Burn: Deal a percent of the target's max Health as true damage every second
Wound: Reduce healing received by 33%
If there's only 1 enemy left, fire all of the missiles at them.
Wound: Reduce healing received by 33%
Recommend Items
Items | Avg. place | Top 4 rate | Win rate |
---|---|---|---|
Jeweled Gauntlet | 3.32 | 71.18% | 27.41% |
Bloodthirster | 3.43 | 69.61% | 25.02% |
Hand Of Justice | 3.20 | 73.70% | 28.42% |
Crownguard | 3.24 | 73.59% | 26.17% |
Needlessly Large Rod | 3.52 | 68.12% | 22.77% |
Traits
Junker King
Origin
Every 3 rounds, open an armory to purchase permanent upgrades to your strongest Rumble's mech.
Scrap
Origin
Combat start: Components held by Scrap units temporarily turn into full items. Scrap units gain Shield for 30 seconds for each component held by your team, including those that make up a full item.
- 2 1 component, 25 Shield
- 4 3 components, 40 Shield
- 6 All components, and full items become lucky! 60 Shield
- 9 Generate Radiant items! 70 Shield
Sentinel
Class
Your team gains Armor and Magic Resist. Sentinels gain triple.
- 2 12
- 4 25
- 6 42